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INSS 505 Introduction to Object Oriented Programming

INSS 505

Introduction to Object-Oriented Programming

Syllabus - Harrogate

Term 2 – 2002/2003

 

Course Times:          Tuesdays & Thursdays

1930 – 2230 hrs

 

Lecturer:          Susan Propst          01423-500564

                        Email:  jon@propst.fsnet.co.uk  (if it is time critical, ring me)

B.S. Computer Science, (Duke University – 1982)

M.S. Computer Science, (University of Colorado – 1995)

15+ years in the computer industry working in system design, software development and maintenance.

 

Office Hours/ Lab hours:

          After class/By appointment

Course Description

This course introduces the student to designing and writing computer programs according to object-oriented principles and techniques. Students learn the essentials of classes, objects, inheritance, polymorphism, overriding, and methods. Previous programming experience is not assumed. The basic concepts of producing and testing a program will be presented within the object paradigm. The language for instruction will be Java.
The concepts are presented in the context of MIS, to show how the object-oriented approach is useful in developing software for operations support and management information.

Students should expect to spend time outside of class on programming assignments.

Objectives

Students who successfully complete this course should be able to:

 

·        Understand basic programming concepts such as data types, variables, parameters;

·        identify and define classes that represent real world items;

·        incorporate in their programs such object-oriented concepts as data abstraction, inheritance, polymorphism, and overriding;

·        design, write, and debug programs of moderate complexity using the Java programming language;

·        understand how an object-oriented environment supports graphical user interfaces and event-driven programming;

·        write Java applications and use Java applets.


Text:

An Introduction to Object-Oriented Programming with Java,,
by C. Thomas Wu,
WCB/McGraw-Hill, 2nd edition, 2001.
ISBN 0-07-239684-9

Course Evaluation:   Grades for this course will be based on:

 

Mid-term exam

25%

Final exam

25%

Programming Projects

50%

Total:

100%

        

                      and will be assigned as follows:

 

                        A         90-100%

                        B         80-89%

                        C         70-79%

                        F         Less than 70%

 

Policies:      

Please refer to the UMUC Graduate Catalog.

Academic Dishonesty and Plagiarism will not be tolerated.  Plagiarized papers, reports, or exams will receive a grade of zero.  This would also apply to a student knowingly allowing another student to plagiarize their work.

 

Attendance: 

If you miss a class try to study the materials scheduled for the class and get notes from a fellow student.

 

Make-up Examinations: Need to be arranged prior to absence unless caused by an emergency. In any case, appropriate documentation will be required.

 

Lab Time:

I will conduct lab time outside of the scheduled class time to assist students.  I feel the appropriate use of time in the lab is for the following: 

 

·         Answering specific questions on the subject matter, e.g. questions on specific language syntax.

·         Discussing algorithms and code solutions in terms of pseudocode.

·         Questions about course material.

·         Generally I do not feel it appropriate to debug a student’s program. If you find that after a considerable time and effort you are still unable to resolve a compiling error I will try to give you guidance, time permitting. 

 

Student Responsibilities:

 

Since this is a graduate level course, students are expected to participate in.  I encourage questions commensurate with the level of the course being taught. 

You will get the most out of the class if the assigned chapters have been read prior to class.  All assignments are expected to be turned in on time – late work will not receive full credit.

Students are responsible for all material covered in class. If you miss a class, it is your responsibility to get the class notes from another class mate.

Students must expect to invest a significant amount of time practicing these concepts in order to become proficient in programming. 

 

Course Work:

 

All assignments must be typed, and include the student’s name and date of submission.

 

Programming Projects:

Programming projects will be designed to help students practice the concepts learned in class.  Programs must be well documented.  Programs must be complete, extensively tested, and must meet design specifications prior to submission.

 

Each programming project will include:

 

·        Project description- in your own words

·        List of all problems encountered while developing your project. Clearly indicate which problems you were able to solve and which you were not.

·        Any assumptions you had to make during the project development.

·        A statement that the program works.  A program is considered to work only when it displays the correct results.  You are required to extensively test your program to guarantee that it meets the standards defined in each assignment.

 

Tentative Schedule:        (Note: Schedule may change to accommodate students’ needs.

The instructor reserves the right to modify the syllabus when needed. )

 

 

Class

Topic

Assignment

1

 

Introduction to Course Procedures

Introduction to Object-Oriented Programming and Software Development

Chapters 0, 1

2

Java Programming Basics

Chapter 2 (2.1-2.5)

3

Numerical Data

Chapter 3

4

Defining Instantiable Classes

Due - Programming Assignment 1

Chapter 4

5

Selection Statements 

Chapter 6

6

Repetition Statements

Chapter 7

7

Characters and Strings

Review for the mid term

Due – Programming Assignment 2

 

Chapter 8

8

Mid Term Exam (material covered through class #7)

 

9

Arrays

Chapter 9

10

Sorting and Searching

Due – Programming Assignment 3

Chapter 10

11

File Input and Output

Chapter 11

12

Reusable Classes and Packages

Chapter 12

13

Inheritance and Polymorphism

Due – Programming Assignment 4

Chapter 14

14

Processing Input with Applets

Chapter 2.6, 5

15

GUI Objects and Event-Driven Programming

Final Review

Course Evaluation

Chapter 13

16

Final Exam -- Comprehensive

Due - Programming Assignment 5

 

 

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